Hello everyone, I’m getting a bit of a late start for this one with RL being busy and all. My friend Peet Cooper at http://peetcooper.com/ will be providing the concept work for the entry.
I was poised to enter on the polycount team where I usually do most of my browsing or "rare" participation, but Peet and I felt this concept was best served in the ancients category.
***March 15th - With the competition being extended to the 26th, I am breathing a sigh of relief!
I’ve still have heaps to do and need the time to do them.
Here are some shots of my updated texture work to this point. I finally found the right shader for the skin and it’s coming along nicely. I’m still having some normal map seam issues, but due to the nature of my UV’s and there direction, Im not sure it can be rectified easily. 
I dont really have a palette or color concept at the moment so the texture work has been very touch and go up to this point. Let me know what you guys think.
[i][b]Texture WIP
[[img]http://img89.imageshack.us/img89/9900/compssspi4.th.gif[/img]](http://img89.imageshack.us/img89/9900/compssspi4.gif)
[/b][/i]
[i][b]Model WIP
[[img]http://img242.imageshack.us/img242/3084/sculptupdatedq1.th.gif[/img]](http://img242.imageshack.us/img242/3084/sculptupdatedq1.gif)
[[img]http://img150.imageshack.us/img150/4300/headum1.th.gif[/img]](http://img150.imageshack.us/img150/4300/headum1.gif)
[[img]http://img408.imageshack.us/img408/3512/handspa3.th.gif[/img]](http://img408.imageshack.us/img408/3512/handspa3.gif)
[[img]http://img408.imageshack.us/img408/2017/feetld0.th.gif[/img]](http://img408.imageshack.us/img408/2017/feetld0.gif)
[/b][/i]
[i][b]Concept WIP[/b][/i]
[[img]http://img92.imageshack.us/img92/27/finalroughyh6iw8.th.gif[/img]](http://img92.imageshack.us/img92/27/finalroughyh6iw8.gif)







