Hey Chris, Thans for the information! great site with many references!
Dominance War II: medunecer
It’s coming along good! ![]()
Just to be shure … the black parts are not textured yet, right?
Hey Christian! Sure, the black areas have to be improved; she wear a sort of “fetish cat suit” under the armour. Tomorrow I’ll post the color UV map. For now, here you can see my daily progress. think that tomorrow I’ll start doing some final poses.
But now…sleep!
Hey Marco,
good texturing progress so far!
I really like her eyes and her lips.
Oh look !
l
l
l
/
-----D—E---A—D---L—I---N—E-----
:eek:
pushes marco to work faster and kill the enemys :twisted:
Thanks Christian! I know it! The deadline is here! But I think I have almost finished…today more updates!
These are the color texture and a first pose test. I’m going to finish the color texturetoday; then, I hope the other textures will be easier to set up. (pet and siringes are not textured yet)
Hi Marco,
Wonderful pose and expression… it is turning out great! ![]()
I really would like see them in better compression quality.
Hey Christian! Thanks for the comment! Here another test. I’m retouching all the textures…
It’s turning out better and better! 
My favourite perspective for a beautyshot is “smooth_assassin_17006.jpg”
the second one of the first set you’ve posted.
Seems that i will not get any progress today … i got an
a** of work to finish for a client. :shrug:
This is my progress for texturing. Is not very accurated as I wanted, but time and inexperience in game art are my enemies! I have to set the diffuse because it’s all too dark…
Great results… she is looking good … and freaky somehow.
Ah i hope you’ve submitted your finals?
Good luck!
Thank you Christian! Sure! I have submitted all my finals! I’m going to update this thread today.
here some info about this girls…
Her name is Messalina and she’s a “smooth assassin”. She has to be smooth because her
specialty is killing enemies using insidious methods. She’s a chemist playing with poisons, toxoc elements and viruses.
During her missions, she always bring with her these lethal chemical mix, used to kill in silence any kind of creature, even the bigger one.
She kills while her enemies are sleeping, injecting poisons using her syringes.
She has always a good reserve of these deadly chemical elements carried by a usefull mecha-pet, who follows its mistress everywhere, ready to
give her the right kind of “medicine”…
…and with these last images, I have completed the submission of the final ones submitted for the challenge. Let me say that, as usual, I enjoyed very much and I have learned a lot, thanks to all of my fellow colleagues around the world. Let me say tha during these days, I have seen really talented people making fantastic works! I’m really impressed: This was my very first character for games and I know that the road is very long for me! But I’ll keep on studying the techniques used in game design, because I found them absolutely wonderful. So, thank you all again for this wonderful opportunity. See you in the next challenge; or, if you prefer, in the next “war campaign”!