Thanks guys! Scudz, thanks for the input, man…I’ll be updating that area next.
Cheers,
Gav
Thanks guys! Scudz, thanks for the input, man…I’ll be updating that area next.
Cheers,
Gav
Lookin nice G
I think the oblique area is looking like rock but the front of the belly is looking a little lumpy. I think just a little edge creasing would help harden up those areas a little bit and help sell it some.
Keep up the good work.
Thanks, J. I creased the edges a little after getting your suggestion although, afte rlooking at this new version, I may have to do it a bit more. Little progress on the arms-

Gav
Looking very nice :). I think your guy and my guy should team up and take over the world 
Keep up the good work.
Very nice, I can really feel the weight of the character growing with each update. Rock on.
Hey, hey! Thanks a lot guys, I really appreciate the comments.
Hah, monkeycorn…that’d be the tag team from hell.
Another Gavin G.!? How does the world still function?
First pass on the front legs…don’t pay attention to his bum, please. Went with the same rocks/scales for his lower legs, got all the muscles and stuff in place…just need to add some finer details. Once I get the back legs and tail in there, I’ll go back and add some more stuff.
Thanks again.
Gav
now you know that by saying that everyone will be focusing on his bum right? cause i can’t stop looking at it…
the progress looks great so far, but what’s going on with the spaces between the muscles on his legs? it looks a bit like stitches holding them together? is this just the building blocks for rocky protusions? or are you going Franken-centaur-two-headed-rock-creature on us?
outstanding work Gavin. I love how you have cut in definition on the chest muscles, great syle. I’ve been following all the entries this year and along with Tim Appleby’s this is my favourite of the lot
I’m look forward to more 
Hey, Hey…thanks guys!
Scudz:The spaces in the leg muscles are just following the same look on the deltoids. I think i may have taken it too far though…where as the ones on the arm more accurately look just like skin stretched over muscle, the legs seem very Frankensteinish. I’ll go back and make it less extreme 
dmonk: Thanks buddy 
Alchemist101: Wow, thank you. Tim’s work is amazing, not just his Polycount entry but all of the stuff he produces. Shame that he’s playing for the wrong team 
Again, thanks for the feedback…I appreciate it. I fell asleep last night watching Seinfeld and didn’t wake up until it was time to go to work. Soooo…I’m hoping to get tho this guys bum and back legs tonight along with some revisions.
Cheers,
Gav
Low poly, weighing in a 5,968. Might still reduce it further…almost UV’ing time…but right now I hear Saint’s Row calling my name.

hey gavin, this is looking really nice. like what you have done with the rock, i might have to go back and review my rock, as yours seems to be dicking on mine at the mo, tee hee. ![]()
keep it up, cant wait to see how the normal maps turn out.
ximage
No crits, only praise! You are doing a fantastic piece here! This is one of my favorites for the societies. You really conveyed his heavy weight very well.
Looking forward to seeing this ancient one finished!