Alright now I take back what I said. Awesome work on the texture. ![]()
Dominance War II: ChrRambow
Very tight. I love the “Dead End” sign, that plus the asphalt tells a whole story. Is the weapon texture completed? It looks a little unfinished. If you want to keep the color simple, perhaps a little wear on the corners and some grime?
Hi guys,
i’ve already submitted the finals on friday before i’ve gone into weekend.
Thank you all for the suggestions and helpful and wonderful topics.
I’ve really enjoyed watching the progress of your characters.
Good luck! and Let’s hope that cgsociety will win! 
My final submissions:
http://www.art-3d.com/cgtalk_temp/dwar2/dwar2_winningpose_final.jpg

http://www.art-3d.com/cgtalk_temp/dwar2/dwar2_beautyshot_final.jpg

http://www.art-3d.com/cgtalk_temp/dwar2/dwar2_textures.jpg

http://www.art-3d.com/cgtalk_temp/dwar2/dwar2_construction.jpg

http://www.art-3d.com/cgtalk_temp/dwar2/dwar2_concepts.jpg

Thanks Marco!
I am really satisfied with the result … and the best i’ve learned a lot during this challenge.
Good luck to you too! ![]()
ChrRambow -
Excellent work, and great result, especially without normal mapping. I wish you the best of luck in the contest. ![]()
Absolutely stunning work! One of the best texturing so far in the whole comp! It’s rather amazing. You really did not use any normal map for this?
Thank you very much 
I would like to use normalmaps … but i could not get beyond this miracle.
When tried to map them it was looking a littlebit weird … with black artifacts,
unwanted seams and so on … so i’ve decided to let it go. 
Instead i’ve tried to get the depth for the model within the maps.
The diffuse map i did the most work on it. And it was sometimes frustrating.
But gladly i’ve worked in C4d + Bodypaint so i could see the result without swiching
an application.
A closeup of the diffuse and colormap. There you can see most of it is directly in
the map.

Thank you very much … i like simple ways to archive something.
Just paint scratches in a neutral grey … combine it with multiply and duplicate the layer
and combine it with screen and slightly move it a littlebit downwards to archive more depth.
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.