Hi everybody. Best of luck to all!
Dominance War II: Alexander_T
So here, finaly got some free time and here is my sketch progress. Still thinking about the details but here is the base. May be it is a little crazy to get here with girl general but I will try 

Haven’t sleep much and here is some update on hands. may be there will be some more detailing, probubly some engraving on shields.

After some discussion’s with my concept artist Vladimir, we decided to hide her eyes and some parts of her face to make her character more determined. Next step is finishing some other parts like her back and weapons, and give more facture on the mesh.

Last days guys! Everybodys so hard working even forgot about their threads 
Ok here we go with the detailing of Leona

Ok here is olmost finished high poly model. Already started the texturing process so see you soon.

verrrry nice and clean hi polly character, i’ve always wandered about how you could make such a clean and defined mesh, any tips? 
as for crits:
i really don’t like the color scheme you’re using. its patriotic and all [cgsociety like], but it has no focus and the eye jumps around with no place to settle. i think that you should drop some colours. for example those golden accents look like noise for my eye. and the fairy tale like green tone doesn’t go well with the futuristic white, this texture has very many influences and no clear point in it. one more week to go! now we have time to experiment a bit 
Ah you have continued on to texturing stage. Very nice modeling skills. And nice hands. Take care of the calf, as currently its seems to be rather cylinderish. When wearing high heels, the calf muscles tend to tigten up and bunch up nicely, giving the legs a very lovely curve, which your character’s leg currently lags off. But still nice hands.
Ok it’s done for me :bounce:. It was realy exciting. So thank you everybody and good luck to all of you comrads.











