Dominance War II: AIRFLOW


#61

Thx, I also thought of having the front more ordered, and hexagonal, with the back more kinda melted, the holy writing kinda is engraved deep in the armour, like LOTR, but you can see the fire inside her through the gaps. Maybey an animated texture map…


#62

Is it rigged yet?


#63

Nope, Ill probably just do a rough and ready rig later.


#64

Cant wait for your updates.


#65

Airflow, be sure to plan ahead…riggings important y’know!:smiley:


#66



yeah, I think I should have just modeled a baseobject for sculpting only, then built a mesh around the high poly version…
Just getting started on the suit.


#67

Looking good. Love the mouth, the chest, the arms. So are you going to rebuild 6,000 poly version to apply the normal map? I am still around 4,000, though when I finalize the face I should be able to flesh (haha) out the rest.


#68

Ill see how the old mesh holds up, when I fit it to the highpoly to do a max normals bake, Ill take out alot of quads…(needed them to have a clean obj import into mud). Im just under 5000 tri’s so Ill try to get it down to 4750, leaving me 1250 for the Flame wings…
Id rather not have to resurface over the high poly mud export, but think its the beast way of doing it…


#69

Just looking at the head tail-thingy…made me remember Azel from Panzer Dragoon Saga! I must fire up my Sega Saturn one last time!:smiley:


#70

I think I decided to go in a different direction, she looks good in the concept art, but not leathal enough… Im currently working on some more concepts.


#71

Hey nice modeling dude, looks cool:thumbsup:. But are you trying completely a new concept or gonna refine the present one.


#72

Im gonna re-use the old mesh, but I think it needs to be stronger, more dense and better armoured…
working on this 'cept at the moment.

need some feedback.


#73

fantastic sketches! great work!


#74


Still searching for the right feel…


#75

Decided on doing another cept… I kinda like this one a bit more, the armour isnt decided yet, trying to work somthing unique out for that. I think the SoulBlade is it its final stages, I need to redesign the WraithGun, or CircleFire Sheild as it is now incarnated. Its basically a particle accelerator, which can either push out a stream or Spin a particle strand at high velocity, making it either a gun or a sheild. Anything coming into contact with it, bullet, fist, teeth, sword, or even a pillar of heaven gets broken up into particle bands, and used to make more strands for the sheild to use, think of it as a high speed flail… anything it touches leaves what it was connected to and follows the flail round, strenghening the sheild.
Well thats what the told me at the electrical store I bought it from… Ill talk abit more about the Blade on the next post.


#76

I figure it will take me maybey 3 days to figure out a really good armour… not happy with this one… so kinda lost intrest.


#77

Lol, Im stuck in conceptual Ground Hog Day… Ok this one is in progress, trying to tie the face mask in with the armour.


#78

Oh, just started the high poly head in max/mudbox…


#79

cool concepts. I was a bit confused with what was going on with so many but I’m glad to see the modeling is back underway : )


#80


update…