Does anybody know a good way to create planes for alpha-mapped surfaces in Wings? (Like hair or stuff on game models)
Does anybody know a good way to create planes for alpha-mapped surfaces in Wings?
sevenfingers
#2
It’s tricky since there’s no direct support for open surfaces such as flat planes. What you could do though is to take a box and set everything but one polygon to the blue holes material, then it should export fine and dandy as a single poly to any format/application that doesn’t use the winged edge format… ie .3ds …
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