DISTORTION box


#1

I have been trying to use distorition boxes on a model. Haven´t fully understood how they are applyed. I got a crash when trying to add it in a pose in 10.5a. I have send in a report to hash.
Maybe there is someone that can give some ide on how to use them.


#2

did only some tests with objects in actions not poses
& it did work fine

you gotta target a bone of your model to make it work

if you want the distortion to affect the whole model
-> you gotta set up a “mother”-bone
(drag all other bones of the model onto this one)
& the distortionbox has to enclose the whole model
every cp outside will be ignored

hope this helps


#3

Thanks! I was missing the bone target option.


#4

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