Distance/radius/falloff constraint?


#1

I have a bunch of locators placed randomly around an object. There’s no hierarchy, they’re all free floating.

I’d like to create 3 controls – 1 at the top, middle and bottom of the object. These 3 controls will move the nearby locators. I’d like a nice falloff on the locators, so that the closer they are to one of the 3 main controls, the more influenced they are.

Rather than setup manual distance checks on creation of the constraints between the 3 controls to all the locators, I was hoping there was an easier way. Or better yet, is there a plugin/script out there that already does this sort of thing?


#2

Why would you need to do “manual distance checks on creation”? This could easily be automated at creation, right?

They way I read your question, if you do not set up these weights as fixed values at creation, then you’ll have a cycle where weights are driven by proximity and proximity is dependent on those weights.

David