I have no way of viewing imported diffuse maps on my mesh. I have made sure “show texture” is checked, the image I’m using is a .BMP, and I’m using version 1.0.7. Any help in this matter would be great. At the moment all I can see is the default yellowish phong, no matter what I do.
Diffuse Map help please
I believe it’s a problem with texture-sizes bigger than 1024 pixels.
It works for me only with smaller sizes.
Chris
update: sorry, seems I was to quick with my answer and told nonsense.
Did some more tests this afternoon, and it is working now with larger textures too.
Chris
I still have no answer to my problem, but I did find out that at the subD version of 0, i can see the texture, when I go any higher (I’m currently working at level 6) I get the yellowish default phong shader. Thanks for your stab at the problem Hae, i appreciate it. Anyone else have any thoughts, work arounds or advice?
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