StephanD:
Martin uses a minimalist approach,using mostly Extrude,Bevel,Cut and Dissolve which is what people should focus on imo.
More and more, I’m agreeing with this. I have corrected all the pages reguarding the dissectiong tutorial to show this now, and abandon the other methods. I have found, after creating the final result a few times other places that some methods would be a speed improvement - those are not up yet.
Most box modeling methods would apply over to wings, but I think it would be nice to see it actually being done in wings rather than some other program.
It’s like saying, “Yeah you can do this in Wings, but I did thid in Maya, Cinema4D, XSI, ect…”
How about “You can do this in Wings, this is how I did it in Wings.”?
Maybe just something different, and not based on others?
//negative9//