diassemble and reassemble object with pflow


#1

Hello All, Im still a noobie at 3ds so i was hoping you could advise me as to the best way to accomplish this project. I am attempting to make an egg (fragmented with vorofrag) dissasemble using group birth and pflow to fly in pieces and reform as text. Currently I am using two plows to do this, one with the egg fragments and one with text fragments. I was going to bake the text fragments and run in reverse with the particles changing from one pflow to the other at some point along the transition path. ( I hope this makes sense) As you may suspect simulating my text pflow in reverse kinda makes it look wierd (obiously running in reverse) I have hunted for a solution but cant seem to find one that works. Any advice?

3ds max 2015

Thank you, I appriciate all your input

-Tobitticus