Greetings!
A new patch to DF and DFX+ has just been released: 4.03a. This fixes the problems that were in the recent 4.03 patch, and Eyeon is recommending that everyone download this.
Here’s a summary from the pigsfly list:
FUSION 4.03a NOW AVAILABLE
** this document uses the term Fusion to refer to both Digital Fusion
and DFX+ **Changes made between 4.03 and 4.03a can be found beneath my signature
at the bottom of this email. If you have DF 4.0 please update
immediately to 4.03a.Fusion 4.03a is now available for download. This is a maintenance patch
to address general usability and stability issues. We strongly
recommend this update for all users of Fusion and the DF Render Node.In addition to correcting many bugs discovered in Fusion since our last
update, this release also introduces significant new functionality.
The new ‘Selective Update’ feature vastly improves the responsiveness
of large and slow flows, ‘Path Mapping’ allows you to employ virtual
paths and even environment variables instead of filenames, and we can
now read DPS files in software, to name just a few of the new features.Fusion 4.03a also contains vast improvements in the amount of memory
used by Fusion, greatly improving stability under extreme memory
conditions.
Release notes may be found here: http://vixen.eyeonline.com/dfreg/df4_releasenotes_403.html
And here’s a sumary of the differences between 4.03 and 4.03a for those that already downloaded the 4.03 patch:
BETWEEN 4.03 AND 4.03a
DF 4.03a was released immediately after DF 4.03 to correct an issue with
Masks that we felt was too broad too ignore. Access to the DF 4.03 patch
was removed, and that patch is no longer available. The following changes
were made between DF 4.03 and DF 4.03a.Fixed incorrect (for Windows) forward-slash on end of path in AskDirname()
Added mapping and reverse mapping around path browsing, to get the initial
location correct & final result properly mapped.Fixed a small memory leak in the memory manager.
Fixed a crash that would occur with area sampling of 16 bit masks.
Loaders containing clip lists now produce transports that allow single file
playback of all the clips in the clip list.Fixed UV value limiting for YUVA case, which was causing bad UV from float
RGB for Reality/Quattrus.Fixed a bad end of line in the extra bug report data produced for
QuickTime.Text+ will properly read font names from DF 4.03 and all earlier versions
now. The DF 4.03 release did not support the Font names used in previous
versions.Multiframe clips were not properly performing Path Mapping (i.e. Avi
loaders would not load properly when using Flow:)Stopped creation of "Default AutoSaves " (note the extra space at the end)
that would get Windows/explorer all upset (it seems to do automatic
stripping of trailing spaces, which makes it impossible to delete a
directory with a trailing space). DF will now create the correct name
(without the space) and will remove the bad directory.Fixed bug in quick (ie. non-hiq) point sampling of single channel float
images (ie. float masks).Substantially improved flow load times over DF 4.03.
A small improvement to the method used to smooth polylines.
Implemented Flow specific View preferences.
Fixed problems with fringe gamma (in keyers and Matte Control) on negative
values in float images.Ctrl-S now selects all points of all active LUT splines.
Fixed a possible lockup case when handling internal events.
Fixed a problem that would cause proxy clips to be loaded extra-proxied
from certain formats.Fixed a case where transformed results would appear to be the correct size,
but weren’t when proxied loaders were used, causing the size of a mask
images to not match the size of the image being masked, causing a crash.
Although this should no longer happed, there is now protection against this
by resizing the mask. Since the problem only occurs when in proxy, it won’t
ever affect full renders.Fixed crash that can occur when trying to access non-existent fonts.
Display View “Save Image…” now deals with path maps.
Fixed a crash that would occur when closing Fusion while a flow with
multiple windows on the same document were open.Some tweaks to the display of the loading plugins in the Splash screen to
deal with extra long path names.Fixed a bug when tabbing (cycling) through polylines if the first polyline
in the list of controls is locked.Fixed a problem that would cause a preview (and its associated transport
controls) to not appear very occasionally if a tool with a preview is
deselected and reselected in quick succession.Fixed some path mapping issues with audio files.
Fixed a problem writing out 8 bit mono audio into AVI that would produce
“crackling” when played back.Fixed a crash under some circumstances while scrubbing or playing audio.
Fixed a refresh problem with the Spline and Timeline tree controls.
The range of some sliders (such as Merge’s size) were improperly resetting
back to their defaults while dragging, even though a value had been entered
previously to expand the range.Colour channel sliders always maintain relative positions to the other
channels, meaning that if one channel has an expanded slider range, then
all channels get the expanded slider range.Fixed deadlock and crash that can occur pasting some combinations of tools.
Fixed a problem maintaining active tool states between multiple document
windows, that was causing on-screen controls for the active tool not to
appear sometimes.
Finally, you may find the patch on Eyeon’s site: www.eyeonline.com
Enjoy!
- Dave



