Devil May Cry Shop | Game Environment | UE4


#1

Hi guys, i’m currently working on an environment remake/reimagining from the game Devil May Cry and would love some feedback. For anyone familiar i’m making Dante’s shop/home.

Planning and References


WIP 1

Main scene perspectives.

Added lighting fixtures/switch and some wiring.

Current progress:

Finished windows and the sofa prop, trying to improve the glass and added a new daytime lighting scheme.


This is one of the few large props which I will show a little breakdown of it because I spent a some extra time with this. Getting that chesterfield indentation was a big learning curve for me and I still have some issues with the actual model. I learnt Substance painter for majority of the texturing I feel I lose a bit of finesse but there are some incredible things achieved with the program i’m sure I will only like it more as I learn.

I would really appreciate any feedback and crit you may have, Thanks.