detailing dezkin - Essex


#1

Hey all,

It’s been interesting attempting to learn Mari for this competition. I think I still have a lot to learn…
Anyways, here’s my color map of the knee so far.


#2

That’s looking really good so far, seems realistic and well worn.


#3

I’ve been working on the arm a bit. Unfortunately things are moving along slower than I’d like. My GTX 460 card seems to be a bit underpowered for Mari…


#4

I like it the color map of the knee…looks great…wishing to see more parts.


#5

Hi ! Nice detail ! The rust in my opinion is exaggerated, because it should appear where the paint is chipped off.From what i saw, under the chipped paint the steel seems to be galvanized.In this case the rust is more subtle, more like a yellow leak, like here :

http://cdn3.iofferphoto.com/img/item/127/903/853/heater-base-antique-kerosene-galvanized-steel-rust-3f63f.JPG

And the surface needs a bit more variation, in value and saturation.Please don’t be mad at me, it’s just my opinion. :rolleyes:


#6

Hey guys here’s a small update of the scarf color map. The gray/white areas at the edges are an opacity map cutting out the color. I’m not sure if there’s a way to actually show opacity in Mari.


#7

metal is looking great


#8

Here’s the knee pad color map I’ve been working.


#9

love the way you treat metal :arteest:


#10

Wow…the amount of detail and “life” in that metal texture is really nice, keep it up! I really like the kneepads and scarf aswell! is it all just textures so far or are you playing with bump/normals aswell?

Cheers!


#11

Thanks Guys!

johanalfort: These images are just the color maps applied.

Here’s an update of the boots so far:


#12

that looks realy cool
i have to say u got some skills love the colours too :bounce:


#13

Update of the jacket progress. It has color, bump, opacity, and a normal created from ZBrush using alphas created in Mari. no spec map applied… forgot to turn on the channel for the snapshots.

Does anyone know if there’s a way to change the background color for snapshots in Mari? I like the feature but I’d prefer 50% neutral gray.


#14

1.2v2 has updates to this feature including grey background and auto-increment file numbers. It should be out is a week or so.

J


#15

That’s awesome to here Jack. Maybe I should ask for more things… haha

Well, here’s an update. A few of the upper torso pieces all together. Still lots to do. I’ll have to adjust the colors now that I’m seeing all these pieces together.


#16

That skin is looking rad! Love the touch of the bloody wound too.

And I am also looking forward to rendering with a different background than black.


#17

Thanks Laura!

Here is an update of the whole body. I still want to tweak a lot of things but I’m running out of time in a hurry. Hopefully I can make all the changes.


#18

and one more…


#19

Unfortunately I couldn’t get these last two images out in time for the competition. Since I have them, I might as well show them in the WIP thread along with the others.






#20

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