Detail problem


#1

Hello, i’ve pretty recent gotten the mudbox trial version, and lately I have noticed that i can’t sculp any fine detail below brush size 1.1…
This problem just appears after like an hour of working, maybe less, restarting doesn’t work, and yes, i have subdivided, and tried with all types of strength. Also, if i create and add a new mesh (eyeball for example), i can sculpt the same deatail on the eye, but not on the first sculpt :sad:

Anyone know how to fix this annoying thing?


#2

try to delete the mudbox settings folder in myDocuments/mudbox…


#3

nope, didn’t work :confused:


#4

how big is your object…? or is it the mudbox basehead…?
try to export and reimport high and low… and reconstruct the sculpt with import as layer…


#5

Would you mind explain? =) i’m only on my fifth day of trial, so i don’t know that much yet :stuck_out_tongue:
But yes, it is the base head as a base, and if it matters i am using the 32-bit version.

Thanks again


#6

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