This is great stuff and thank you for your efforts. I think the hardest part for me is the initial rendering process. I get the sketches and to the end product. It is that initial laying down of the shadows and highlights that I cannot get. You make it look so effortlessly.
Saiko: Mm, my pleasure. And thank you for always dropping by!
AztcFireFlower: Thanks very much! I was pretty satisfied with what I learned with the Ingres Copy, however some shapes and proportions are really messed up :\ Going to try and do a few more portrait studies.
Antsidious: Thanks! Makes me happy to hear that you are inspired, let me know if I can help!
aggie93: Hehe I assure you it’s not effortless! Hmm, advice … I don’t know - start big to small, general to specific. If you have every little detail rendered without a firm base it will look flat. Uhm, shadows - try blocking in the terminator line and from there determine the degree of edges between light and shadow (soft vs hard and everything in between). In truth, you really only have a lit portion of a subject and a shadow portion, it’s the edges between that really describe the rest.
Animated Gif Extensively Layered PSD
Just a quick experiment with enviroments, started as a thumbnail I did for another project but never finished. Lot’s of digital trickery going on this time, probably more apparent in the PSD. Using the clone stamp to knock in textures from the get go - via another file as the source. Mirroring and using lighten or darken to mix things up a bit as well - of course breaking up the perfect symmetry as well.
Tried to keep the PSD as high res as possible without bloating the filesize, around 20mb’s I think.
These are amazing. I love the animated GIFs, the breakdown of the images to the steps makes them seem less intimidating, but don’t take away from the final images. So far, I really like the latest environment image, and, for me, I love the detail included in the floor (textures and reflections namely).
Because of my retardation, I forgot to say thank you for these - I’m looking forward to your Color Workshop hint hint
Cheers and Happy New Year!
Asatira: Aw, thanks! Out of curiosity are you checking out the PSD’s as well? Thanks for dropping by.
RebeccaK: Thanks Rebecca, hope you are doing well in 2007! Just finished up another section for the workshop actually, exhausting!
Note: I use a ton of brushes, some made up on the spot but also many of Bumskee’s - BaRONTiERi’s and Alday.J’s. I also change the settings constantly if I find something lacking or unsatisfactory. Just play around with these, maybe they have some use to you?
A: Basic Round; Size to Pressure, minimum size varies as needed. Flow and Opacity to Pressure. Manual Opacity never changes, Manual flow changes as needed. Softness changes as needed via keyboard shortcuts (shift+[ and shift+])
B: New* Brush, Dirty cover/Foliage Cover Brush. Default round with dual brush option, otherwise settings same as above.
C: Squished Elliptical: Angled to -116 degrees, squished to 36%, angle set to inital direction; otherwise same setting as A. Feels a bit more like a paintbrush, doesn’t blend as well however.
D: New* Drawing Brush: Actually used much smaller than seen here, dual brush option adds a bit of ‘randomness’ negating a little bit of the digital feel. Settings otherwise same as A.
E: Foliage Brush 1: Generic, used to fill in and play with edges. Scattering etc. used to mix things up a bit. See settings on your own if curious
F: Cover/Dirty Brush: Used like the bottom right swatch mainly - basically a texture applied to a brush stroke with a bit of variance.
G: Foliage Brush 2: Used large as seen in bottom right and larger. Usually in random and wild strokes for inital abstraction.
H: Foliage Brush 3: Lighter cover, alteration of the same brushstamp as G, a bit more into the individual leaves category. Rarely used by itself.
I: Foliage Brush 4: Meh, just another brush ahah. Try it huge too.
J: Large Foliage Brush: Original size is 1200 px. Real nice huge abstract brush.
K: Barontieri’s Chalk: I think this is the same as I got it from BaRONTiERi’s set but I can’t remember. I wouldn’t have included it except I use it quite a bit, or have at least. Good for dirty textures and foliage.
L: Flower/Grain Brush: Use this puppy for flowers and to add grain and otherwise variance to paintings. Good to mix up foliage as well.
M: Palette Knife: Can be nice for drawing, seems too digital when painting - need to tweak it.
N: More random foliage brush: Can be nice to add some variety - can’t say I’ve really used it as the main event.
O: A bit sharper shapes, can help with seeing more manmade shapes in abstractions.
P: Ground cover brush: I mess with the settings on this one a lot - but can make some decent dirt/ground.
Q: New* Dirty Brush: Just used to dirty things up so far.
R: Ugly Branches brush: When messed with properly can be ok… otherwise way too ugly and digital.
File: Some new free host, supposed to stay FOREVERRRRRRR!
Tom…do you sleep??? Keep up the prolific precociousness, it’s great!
Wow I can’t believe I just found this, these are beautiful! The figure studies are flat-out gorgeous, such lighting!!
Thanks for the brushes, can’t wait to try some of them out Will be keeping tabs on this one for certain!
I’ve downloaded one so far, but haven’t had a chance to look at it yet. I will definately look at them and study them.
Rebecca: Haha, funny that you should mention sleep. It’s 7 am and I should be getting to bed… Vacation time is nice. But yeah, I sleep ;). Prolific Precociousness hahaha… Thanks for pimping this thread by the way!
Runecaster: Thanks man! Let me know if you get anything out of those oogly brushes. Cheers!
Asatira: No worries, I was just curious is all. Most of the time there are more steps and the psd is of much larger size is all.
Another update below!
Animated Gif, Extensively Layered PSD!
Another cough figure study from photo reference. Been doing these a lot looser than before, no more measuring! Just getting right too it. Enjoying the freedom this allows me, the extra expression it allows as well, not only in brushstrokes but with a shorter amount of time spent on these I of course feel freer to mess around. I’m rambling, time for sleep I think.
Face is bunk, bumskee told me the texture made it even more bunk too. Lots of other bunkness too… Hehe, o’well all in the name of experimentation.
Canvas just below reference.
PSD: Lots more steps and other things to see in here, larger too!
Impressive images and the gifs really hit on the key points nicely. Thanks for putting the time into posting then =)
Thanks Kary! Here is another;
Extensively (way too many) layered PSD!
From my recent love affair with photo montaged robots.
Tom! Awesome works…thanks for posting these here!
I must say that I find your work QUITE inspirational; Please continue to post these!
One question though: How is it that you add that subtle texture to the skin?
krylo; could you be more specific? I have a big bag of dirty tricks hard to pinpoint just one. I think I know what you mean but could you link to one where it is most apparent?
Thanks for new ones!
love ur work!
For instance in this image, you painted her skin and it looks as if she has pores on her skin as opposed to super smooth digital painting. hehe and I’d love to know a fraction of your bag of dirty tricks lol.
Love your work man… You’ve gained a fan today :bounce:
Thanks for sticking with me Saiko
Krylo; ah ok I thought so. The bigger one’s are painted I think. The smaller ones are brush “L” in this post: http://forums.cgsociety.org/showpost.php?p=4102736&postcount=27
Probably a pass on an overlay layer for brighter and a pass on a multiply layer for darker. Though I think you could get away with doing both on overlay perhaps? Different sizes as well I’d say. For more info you might check the included PSD in the figure post, they should be on their own layers. Cheers!