It would be good if there were some tutorials beyond “this is a varible… this is a for loop…” and more like the more advanced sections of Nehe etc.
Things like how to add a scripting language to control game play code. Maybe covering some 2D graphics programming would be good as well as 3D. And how to add sound could be useful too.
And various ways of control using keyboard and mouse.
Also more concept driven stuff such as calculating certain dynamics and collision detection algorithms (doesn’t have to be the most optimised - people can look for that themselves later).
Simon

hehehe.

I wouldnt ask you to make one if I know how to do it