i was wondering whether there is a samrter / better way:
I am just animating a character, that is supposed to walk on a kind of jelly surface. So the ground is not hard but gives in a little as soon as the character´s feet hit the floor. I have been testing the giving in of the floor by using the sculpt and the wrap deformer but both are not giving the desired result. ( I am not using both at the same time, to avoid misunderstanding )
Anyone an idea / suggestion what else to try ?