DECALmachine in 3dsmax or Maya ?


Hey guys !

I don’t use blender but I just saw a plug in from it that seams amazing ! It’s like using displacement as decals to add details to your mesh.

Does anybody know how it works and if a similar technique can be used in 3ds max or Maya ?

I read something about normal map parrallax or something like this…

Look at the demo it’s amazing !!!


So ? Nobody has anything to say :stuck_out_tongue: