if anyone can give me a light on this I would be very grateful;
I’m thinking here how I’d deal with multiple characters (comp) at same time and interacting with each other but seeing a preview in real time.
If I have a “master comp” with “char1_comp” all set up with links and puppet points, and “char2_comp” all set up as well. When I animate the char1, I can’t see the background and the other character because it is the char1 and 2 that are inside the master comp and not otherwise… and obviously I can’t drag the master comp to the background of char_1. This is a problem that I could kinda solve rendering the master comp, etc but I really wonder if there isn’t a simpler solution to this. Perhaps I missed something very obvious but I couldn’t find any place talking about this.
Thanks in advance