Dead Zone?


#1

Hey guys…what’s going on in here?
This place is turning into a dead zone. Don’t let this Wings forum become a passing fad. I know everyone is busy but please post of your awesome work and wips to show how great this program really is. I have some works that I’m just about finished with myself so when done I’ll post the completed works :wink:

This is just a plea to keep this forum from dieing a slow death.


#2

Agreed. It’s such a useful tool and well worth attention here.

Perhaps we should start our own mini-monthly modelling challenge, or Friday lunchtime speedmodelling sessions. Hmm…I’ll look into that.


#3

Now that sounds like a good idea :applause:


#4

I agree that Wings3d is a great tool. I think that in two things would benefit the Wings3d community.


The first really has to do with a re-evaluation of the purpose of the forum & website in general. I think that it would benefit the Wings3d community to have a centralized site that incorporates Wings3d promotion, Wings3d tutorials, a gallery, and a community forum.

The first aspect of the site would be Wings3d promotion. Wings is such a great application - let the world know how powerful yet easy to use it is. A virtual tour of the Wings3d features with screen shots would help in this respect. Right now, the Wings3d site does not really show off Wings3d well.

The second part of the site would involve tutorials. There are a lot of good tutorials on the web regarding Wings3d (puzzelpaul has made a bunch) and it would useful to gather them all in one place. Video tutorials, such as the once produced by ggalien, would be beneficial. Not only should tutorials be searchable, but there would also be a logical steps or groupings of tutorials. For example, you could have tutorials grouped as beginner, intermediate, and advanced. In the beginner group, there could be tutorials such as

  1. Viewport navigation
  2. primitive object creation
  3. basic polygon editing tools
    etc

Users would also be able to upload tutorials & comment on tutorials. In my opinion, education on how to use Wings3d is so important, that I think it deserves its own section.

The third part of the site would be a gallery that would show finished works. It would let users upload images and comment on uploaded images.

The last part of the site would be one central forum. Right now, there are three or four forums - it would be nice if everyone was using the same one (concentrates the community in one place).


In terms of community activities, I don’t think that wips alone are the way to go. I suggest generating animated shorts or detailed models as a community instead. In these shorts/models, every object would be modelled in Wings3d and documented. This would not only provide good tutorials and techniques, but good gallery content. Each month, members could sign up to participate, and one member would be in charge of organizing the production. This sort of community event encourages participation and would also create valuable feedback on how to make Wings3d even better. Think of how the orange project benefited Blender.


But, as I sit here writing this I am reminded of the coffee dripping out of my pours, the mountains of work piled on my desk, the student bills that follow me like hungry dogs chasing meat, and the spider-webs that line my surprisingly light wallet. When you live somewhere between asleep and awake, it is so easy to renounce feasibility to the benefit of dreams of wings3d community grandeur.

-Fro


#5

i do my best to support wings3d. Ive made 4 video timelapse tutorials (2 with audio). I have a thread in my sig, that 90% of the models are done in wings3d.

At the moment, it looks like silo 2.0 will soon become my application of choice. But only if they clean a few things up.
Wings3D website, is nice on the cover, but not much in the way of tutorials and artwork, but the forums are well… anicent.

what i wish is that… dont hate me here. Is if they started charging for new versions of wings3d. Why? Well the recent (and i use that term loosely) have been more cleaning up. Which im all for.

But for new features, harder to solve stability issues, pipeline issues such as vertex orders etc. is the kind of stuff i really want, but these guys all do this for free and so have to hold a job and if they have time to get away from their friends and families and arent to tired then write a program.

If newer versions of wings were say $30 then i would be happy to buy it. At least keep the development going and the site going.

I doubt this will happen (so stop dreaming andy :)).

but i still continue to use wings3d and for the forseeable future, i guess the only thing we can hope is people will still use this program rather than it being continually developed and gaining some massive recognition (which is deserves).

long live wings3d

-andy


#6

I would have to agree with you on this Phrenzy84. If it would make things better and continue development at a more stadard pace I would be glad to fork over $$ to keep this jewel of a program going.

Everyone has touched on what I was trying to do and that is come up with some ways to insure that Wings doesn’t loose a feather (pun intended :smiley: ).

And B.T.W. Phrenzy84 your video’s helped me a great deal and I really appreciate what you’ve done. Thanks.


#7

It’s a pity to see it stagnate. I used to come here a lot back when Blender was kept afloat by Wings. Since then CGTalk has become slow to load (dialup) and too often suffers from the lonely busstop “too busy, please try again”. I don’t know if that’s a valid reason in every case but I tend to come here less and less. Fortunately I don’t think that low participation here means Wings is not being used, though I do wonder where new users take their questions.


#8

I definately agree that it would be good with something to stir things up a bit here. a monthly modeling competition sounds good. the official wings3d forum has competitions, but there seem to be precious few people active over there. last time I checked, (quite a long time ago, granted) renderosity wings3d forum was alive and well. still, cgtalk draws alot of people, so making more wings3d noise here is a good idea.

given that Wings3d is my favourite modeler, I’ve tried hard to convert alot of my 3d friends, the main complaint they’ve given me is the lack of a realtime sudivision mode for when tweaking. the proxy mode I must admit, isn’t very good. however, I fear that realtime subdivision is out of reach for an interpreted language such as erlang. apart from that though, everyone I’ve introduced to wings have been impressed with it’s fast workflow.

phrenzy84 has definately done great work in showing alot of that workflow in his videos, not to mention Puzzled Paul, who has a solution for practically any technical modeling problem you can think of. thanks guys!

as for it’s development future, it unfortunately seems as if bjorn has lost alot of his steam. this is natural when you work on something for a long time and have achieved all the goals you originally set. I don’t think money will be a motivator for him, since it wasn’t in the past. unfortunately, wings3d being written in erlang likely detracts alot of otherwise interested programmers from playing around with it. had it been written in c, I’m certain we’d have seen alot more people working on the project.

but even if development will mainly be relegated to bugfixing and maintenance from here on, wings3d is still a great piece of software which can handle pretty much anything in terms of polygon modeling. it’s just a shame that so few people seem to know how great it is.


#9

I love wings! I have Silo 2 but wings just pulls me back, commands like loop to selection and the vector commands are irreplacable for me. I see myself using it for a very long time to come.

I agree, I am thinking of giving writing a new user manual a try, but at the moment I dont have time. Once I am settled in my new job, I am definately going to give it a go. Any way I can help please let me know.


#10

I agree, i dont think subdivison is its main draw like you said, but i think wings3d is pretty much gonna stay the same for well, forever?

Thing is right now there isnt a better modeller outthere for me apart from wings, but Silo is so hot, and it looks like it will take over for me. Give it, under 6 months i might be using Silo full time for everything. Ive already done my first video in silo, a few days ago.

Also the thing about wings3d forum is they look so dated, i know i shouldnt say it but they need to get vbulletin or some free forum system etc,

Rezonance, your soo right with loop to selection. You might notice i use it alot in the videos, and its such a great tool, even if it gets your selection wrong, one quick hotkey and it invert selection.


#11

We already have what you’re requesting with the Wings wiki. I helped start this wiki and interest quickly died out. http://en.wikibooks.org/wiki/Wings_3D
So if your really serious about this, its time to stop talking and start working.
The main thing that the wings community needs is a manual that strictly focuses on all the features of Wings. I dont mind admiting that after a couple of years of using Wings I still dont know how to use a lot of the features in Wings or even know what they do. You’ll notice the wiki has the start of a manual that uses the information in the official manual as a starting point. A lot of the feature information in the official manual is very good and to the point and doesnt need to be changed or improved apon. You’ll also notice the wiki has a tutorial section. The nice thing about a wiki is that tutorials links dont get broken. You’ll notice in the tutorial sticky on this forum that the majority of tutorial links are broken.


#12

I kind of think that Wings3D will get more exposure in the next year or so, as most K-12 schools are finally upgrading to an os which will support apps such as Wings3D for instance.

(most k-12 schools in and around Vancouver BC, are just now getting out of ancient mac os to osx and or… )

So yea, no doom and gloom in the horizon at all, in fact, get ready for a whole new wave of modeling noobs :smiley:


#13

I rarely come here I think the wings community at renderosity is more active. (say what you will about the site the wings users there are more active) It woudl be nice to see more features in wings I can always think of a few. I like the program and the workflow. the mirror tool is the best in the buisness. The think I woudl like to see is real subdivision surfaces.
It has been a long time since I have sen a real WIP here taht is soemthign everyone can do to help.


#14

I don’t mind working without true subd view… it is just box modeling we do… from there into (app of choice), subd modify and go nuts with building and rendering those scenes :D:)


#15

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