Title: dead line
Software: 3ds max, Maya, Mudbox, VRay, ZBrush
Hi, all！This is my last work:dead line.After completing the UDA Course, I had learnt a lot. I have spent 4 months to create this character.
You may have this experience，right? I used the Zbrush to sculpt the details and use the Mudbox and Photoshop to draw the texture. At last, I used the Vray to render it and the Photoshop to compound it.
I will keep working hard to bring you more modules. Thank you for watching.