really good - I like this – (fr: bon esprit )
Day of the tentacles, Olivier Cannone (3D)
Award award! Just lovely all of it. Little sad it didnt have to do anything with the game “Day of the tentacle” though:blush:
hahahah , mortelle ! ^^
Absoluty amanzing !
Love the character design and the lighting !
Congrats and keep it up !
wowwww. its great. really really great :applause: :applause::applause:
:love:
more than *5
Interesting Character, definitely a front page material.
The character design is awesome and I found him/her appealing.
I just found a couple of things in the high res version:
- his/her right leg doesn’t give the feeling of weight. maybe because it doesn’t have a proper shadow/AO!
- his/her hair (head) look like painted hair and doesn’t give the feeling that it’s a part of the character.
- teeth compare to other parts look a little bit primitive.
overall: you rock!
shahabp has a good point, i also noticed the fur/hair on the head looked a little pixelated and low res compared to the rest of the fur on his tentacles, The lightings great but i feel the purple light coming from the bottom right is a little too intense for a suttle cave environment, it definately adds a cool effect but it just seems a little unnatural.
The teeth dont bug me that much i rather like how there simple and dissorganized it compliments the style of the character.
All in all its a pretty wicked image, i love the expressions on the few remaining worms through out the image. Great work, 5 stars from me.
Cheers.
This is some serious funky business!! * * * * * from moi too
And I’m curious about the wires too, how did you make those loose ends of the knitted clothing? Opacity map, geometry?
I love him
I guess I’ve got to get that acquired “eye for detail” because what I see is terrific. I guess seeing those intricate detailing problem areas comes from much experience.
I really like his tiny little hands lol. He’s got a great face too!
Wonderful work.