Data operator not updating volumes


#1

HI particle people.
Im making shapes out of particles that are formed by the volume of geometry moving through a 3D field of vertexs. This only works at the initial frame and fails to update when the shape moves.

When the shape moves the vertexs in the volume do not update the geometry Inside Object in data operator.

I have tried so many ways to do this but again I’m stuck again.
Ideally only the particles in the shape would exist but that is very complicated as it involves getting vertexs in volume modifiers which need per frame scripting.
The final project will involve many shapes in a much larger vertex field.

It all works just fine if I move things around in the viewport but does not work if animated.

Ive attached the working file to help make things clearer.

thanks for looking and any help much appreciated
remainz


#2

Fixed it

I think I was adding too many ingredients