Daily Mini-Ships


#141

If you didn’t notice, Daily Mini Ships has kind of ground to a halt, so I think it is time to be done with them. This has been really fun to work on, and I am happy that this little project was able to inspire some of you too! The last few things I wanted to do was a couple of mockup screenshots for games these ships might be in. I think the Sony PSP is VERY well-suited to classic side-scrolling shooters because of its 16:9 screen ratio. So here is a 480x272 OpenGL + particles render of some of my models:

In all likelihood it would actually look better than that on PSP, as these models were made with the DS in mind. I will post a DS mockup soon! Thanks for all the encouragement and posts throughout this project, it made it really fun.


#142

where can i get my copy ?


#143

what are you gonna do next?


#144

Looks great - that planet looks a bit iffy in my opinion though. I think it would be a lot higher poly, or perhaps an image plane. When i first saw it, i thought it was really low poly, but i assumed it would be seen far away in the background.

Now hows about making another pic, but in an ikaruga style vertical shooter? You can try and cram hundreds of ships on the screen!


#145

Franklyn - Later rather than sooner I’m afraid :slight_smile: I have some plans for a multi-directional shooter on my homebrewed game engine, but it will be a few years yet!

Arman
- I have to finish up my obligations to Halogen, then I will be slowing down my side work a little for a while, so I can have a life and all that :slight_smile: I’m not sure what sort of real project I will tackle next, but in a couple months I think something with dinosaurs would be really fun…

Andy
- yeah, I actually have some ideas for how to do some better low poly planets using billboarded sprites (Mario 64 used these for all the bomb-omb style characters to great effect), but Wings doesn’t do billboarding so I opted for a plain old sphere. If I had some actual hardware to mess with there are 3 or 4 different approaches I would really like to play with to get a true planetary kind of effect - a translucent cloud layer, a little atmospheric corona, etc…When I originally designed them, I was thinking they might be part of like a Starfox style menu screen, or part of the game world but once you got so close they started to look bad it would just assume you were landing on that planet, etc.

Maybe for the DS screens I will use the 2 screens together to create one tall window for some hot vertical action…

EDIT - Just finished the 2nd of the 3 final images, this is just a simple collection of all the models and textures, it is a big pic though so I’m just putting the thumb up here, click to see the full image!


#146

Well Atomic, its been fun watching these things progress and I really look forward to the next project you begin. Thanks for the inspiration as well as the tutorials and help. By tutorials I mean the explanations of things for me. =)
Best of luck with the real world and I look forward to the next thread!
-bair


#147

Great work Adam, the PSP mockup really makes me want to buy one, unluckily Sony decided to let us Europeans wait until September :wink:
Looking forward to your next project!


#148

And here is the full 256x384 image that would be split across those two screens:

Those are the final Daily Mini Ships images :slight_smile: Thanks again!


#149

Thanks to you…

i Follow the entire Thread, it was great…


#150

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