Franklyn - Later rather than sooner I’m afraid
I have some plans for a multi-directional shooter on my homebrewed game engine, but it will be a few years yet!
Arman - I have to finish up my obligations to Halogen, then I will be slowing down my side work a little for a while, so I can have a life and all that
I’m not sure what sort of real project I will tackle next, but in a couple months I think something with dinosaurs would be really fun…
Andy - yeah, I actually have some ideas for how to do some better low poly planets using billboarded sprites (Mario 64 used these for all the bomb-omb style characters to great effect), but Wings doesn’t do billboarding so I opted for a plain old sphere. If I had some actual hardware to mess with there are 3 or 4 different approaches I would really like to play with to get a true planetary kind of effect - a translucent cloud layer, a little atmospheric corona, etc…When I originally designed them, I was thinking they might be part of like a Starfox style menu screen, or part of the game world but once you got so close they started to look bad it would just assume you were landing on that planet, etc.
Maybe for the DS screens I will use the 2 screens together to create one tall window for some hot vertical action…
EDIT - Just finished the 2nd of the 3 final images, this is just a simple collection of all the models and textures, it is a big pic though so I’m just putting the thumb up here, click to see the full image!
