Here is the ship for wednesday, July 13th:

No low poly project is complete without the inverted normals trick 
The game size shot has photoshopped fading there to get rid of the ugly cutoff that would be hidden by particle effects in-game anyways…
I just have to model and texture one more tonight and I’ll be caught up! I think I am going to do Friday’s tonight too, because I have to spend all night at the bookstore for the Harry Potter release!


Because of schedule reasons and the fact that I’ve been doing these for a month already I will probably one do one more week of them before stopping. Plus I am eager to do some scenes!


