Custom Color Buffers (oh dear)


#1

Has anyone else noticed that if you use the ‘delete unused nodes’ function all your custom buffers will be removed?

I mean this has got to be a joke right?, can anyone think of a workaround for this. I am working on a script to do all my rendering from Mia_X shaders using custom buffers. It all works very nicely right up until I want to clean up the Hypershade, sure I could leave this function alone but I dont want to risk it!!

The function should ignore all connections, not just upstream connection in the Hypershade!

Cheers, Nick


#2

Hi,
Lock all zritetocolorbuffers node.


#3

Good idea, just used the lockNode command in my creation script

cheers, Nick


#4

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