CurveWrap distortion


#1

I’m using mash + curvewrap modifier but the mesh looks odd on the places where the curve turns.
increasing the sampling accuracy doesn’t help

cheers.


#2

Are you far from the 0,0,0 coordinates? If yes, center pivot to your curve, move to the center 0,0,0 freeze transaformation and this should fix the problem.


#3

thank you!
Unfortunately, this didn’t work
I placed the pivot of the log and curve to 0.0.0; I matched their pivots; I centered the pivots;
but this hasn’t solved the distortion


#4

i wouldn’t use a wrap to do this, looks like you want to do a distribution so you would simply use mash with a curve node.
That way it will simply distribute the shapes along the curve without deformation