Hi,
I’m planning on doing a charater that will require curves as guide chains for sasquatch (rendered in LW). Just wondering if anyone has experience of…
a. Deforming curves from LW in messiah (does Messiah:Animate accept curves?)
b. Exporting that curve (point) data using POP
If all else fails, I could just use very thin poly structures but it would be more elegant to use curves, especially at the sasquatch end!
Anyone?