If it’s true hash is back to doing in house production it’s a good thing, as many of the small annoyances and interface glitches* I keep coming accross are obviously a case of the software not being used by the development team or at least someone in house from start to finish
- Things like cps not providing a convenient pivot point, cut and paste operations doing unintended operations like cutting/copying muscle data when you want bone only, chor frame range resetting when you set a camera keyframe, cameras not saving render data like frame range or filename, the software interface customizations being reset by every update, the timeline play button greying out or sticking on play after finishing a render… little things like that.



