First, thanks Francesca for the fantastic shader[s]…
I’m just having a problem with my scene, but I think there may be no solution - I have buffers set up giving me 9 passes so far and all working fine.
4 of them are for different lights so I can bring them up or down in post but I wanted also to get a SSS pass for each light but of course the shading group for the buffer shader only has the one lightmap slot. Is there any way of setting it up to write to multiple LMaps?
thanks in advance
J

and correct me if i m wrong 