I’m hoping some one can help this is drivin’ me nuts… I’ve got a 3d object in cs4 added a 2d layer above it painted onther 2d layer and when I merge it with the 3d layer the end result is not as bright as the origonal 2d layer - I’m working with unlit rendering mode if that makes any difference - all i want to do is to paint on a 2d layer (projection mode i suppose you could say) then merge it down and have it look exactly like it did when it was a 2d layer above the 3d one… if that makes sense…
I really hope someone can help me with this - like I say it’s driving me nuts
Thanks in advance (fingers crossed)
K
But I’ve tried all the usual suspects and nothing seems to work… I’m starting to think it’s not possible…back to deep paint I’m thinking 