Crystal Dynamics, the leading game developer with critical and commercial successes like “Tomb Raider: Legend” and the “Legacy Of Kain” series, is has an immediate need for a senior lighting artist for an unannounced next-gen title currently in development at its studio in Menlo Park in the heart of Northern California’s Bay Area.
Position Requirements:
[ul]
[li]Expert level understanding of 3D lighting models including ray-tracing, radiosity, ambient occlusion, HDRL, vertex lighting, as well as light & Shadow maps
[/li][li]Experience with Maya, Mental ray, Turtle, and real time in-game lighting solutions
[/li][li]Ability to work with minimal supervision to take ownership of lighting R&D and help set the quality bar for next generation lighting
[/li][li]Use the principles of light, color, and atmosphere to emphasize the definition and form of characters and 3D environments and spaces
[/li][li]Must have the ability to direct the players attention, express emotion, and understand the constraints of lighting for gameplay while maximizing the aesthetic quality
[/li][li]Should have a solid understanding of the challenges of real time lighting solutions and have shipped at least one title with a focus on lighting
[/li]
Position Preferences:
[li]At least 5 years of relevant experience
[/li][li]Both pre-rendered experience as well as game experience highly desirable
[/li][li]Experience of cinematic lighting and staging a plus
[/li][li]Next-Gen familiarity, experience with per pixel lighting and shader creation
[/li][li]Excellent communication, interpersonal, and organizational skills
[/li][li]Proficiency in other areas such as modeling, texturing, and UV layout
[/li][li]Must show a portfolio that demonstrate both artistic and technical knowledge
[/li][li]Arts related college degree desired
[/li][/ul]Apply directly at our recruiting site - http://tbe.taleo.net/NA4/ats/careers/requisition.jsp?org=VAM&cws=1&rid=168
About Crystal Dynamics:
[font=Verdana]Crystal Dynamics, founded in 1992 and acquired in 1998 by Eidos Interactive ([/font][font=Verdana]http://www.eidos.com[/font][font=Verdana]), the well known publisher of games like Lara Croft: Tomb Raider, Deus Ex, Thief, and Hitman, is a creative, artistic and technology driven game development studio. [/font]
[font=Verdana]Crystal Dynamics has consistently pursued excellence in 3rd and 1st person action gameplay, animation, storytelling, and character development utilizing internally developed state-of-the-art technology and tools. Successful properties developed at Crystal include the Legacy of Kain series, Project: Snowblind, Whiplash, Mad Dash Racing and the GEX series. We have recently shipped Tomb Raider: Legend ([/font][font=Verdana]http://www.tombraider.com[/font][font=Arial]) and pre-production has commenced on several next-generation productions including original IP and franchise based titles. [/font]
[font=Verdana][color=white]Our working culture is professional, but casual and open. Being a smaller sized studio, all staff members, including senior staff, are approachable and are encouraged to contribute ideas. We offer competitive salaries, and our benefits are generous. [/color][/font]
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