Crystal Dynamics is looking for a Character Artist (Bay Area, California)


#1


Crystal Dynamics is looking for experienced and supremely talented artists to join its staff on an unannounced next-generation title at its studio in Menlo Park at the heart of northern California’s Silicon Valley.

Title Description

The candidate will work with the Art Director, and the Creative Director to build high quality next generation characters for third-person action adventure title. The ideal candidate can generate a character from written description to concept to final model. Strong 3d Modeling skills and texture painting skills a must.

Essential skills

[ul]
[li]At least 2 years experience across or at least 2 titles as a Character Modeler on 3rd person action based titles.[/li][li]Experience using Alias Maya, Adobe Photoshop, Corel Painter and Pixologic’s Z-Brush.[/li][li]Superior texturing abilities.[/li][li]Experience generating normal, specular and diffuse maps.[/li][li]Familiarity with shader networks found in Maya or 3D Studio Max.[/li][li]Quick learner of new tools and methods.[/li][li]Great collaborative and communication skills combined with a strong creative drive are a must.[/li][li]Proven track record of strong organizational skills with the ability to multitask, prioritize and efficiently meet deadlines.[/li][li]Ability to work well within a team environment.[/li][li]Must have the ability to conceptualize, present, and execute ideas within a schedule, while actively participating in technical and artistic problem solving.[/li][li]Willingness to teach and a willingless to learn.[/li][li]The desire to work in a challenging, fast-paced environment.[/li][li]Self motivated individual.[/li][li]Ability to evaluate and initiate processes and features needed to improve and streamline production.[/li][li]Demonstrate an ability to work with multiple disciplines to meet project’s specific needs.[/li][li]Current on industry trends as it relates to advanced modeling, material and shader techniques.[/li][li]Excellent communication, interpersonal, and organizational skills.[/li][li]Demonstrate an organized approach to problem solving and time-management.[/li][li]Must have the ability to meet strict production deadlines.[/li][/ul]Preferred skills
[ul]
[li]Art-related college degree[/li][li]Relevant genre experience[/li][li]Experience with nextgen consoles a plus[/li][li]Previous experience as 2D concept artist a plus.[/li][/ul]Please apply through our recruiting site - http://tbe.taleo.net/NA4/ats/careers/requisition.jsp?org=VAM&cws=1&rid=186, and include a link to your work samples. Alternately, mail samples to our office Attn: Recruiting, Crystal Dynamics, 64 Willow Pl., Menlo Park, CA 94025. Samples can also be emailed to jobs@crystald.com.

Crystal Dynamics has consistently pursued excellence in third-person action adventures, earning critical acclaim for setting new standards in visuals, game design, animation, storytelling, soundscape and character development utilizing internally developed state-of-the-art technology and tools. Successful games developed at Crystal include the Tomb Raider: Legend ([www.tombraider.com)](http://www.tombraider.com%29/), the Legacy of Kain series, Project: Snowblind, Whiplash, Mad Dash Racing and the GEX series. Crystal Dynamics was founded in 1992 and acquired in 1998 by Eidos Interactive ([www.eidos.com)](http://www.eidos.com%29/), the well known publisher of Tomb Raider series, Deus Ex, Thief, and the Hitman series.

#2

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