It’s a very good first walk cycle.
His legs should be extended alittle bit more when he steps forward. Now, they’re bent at the knees quite a bit.
Make sure you have some lag on his arms and chest. In other words, offset the motion of each succesive limb by a frame or two behind its parent. This will make him a little more fluid.
His waist has some good up and down motion, but it appears to have no, or very little rotation. When his left foot is forward, the left side of his hip should be down and forward. Right foot forward, the right side of his hip should be down and forward. You shoud have two axes of rotation on the hip, left to right, and side to side. Don’t be afraid to exagerate it. Just counter the rotations with his chest.
Oh, try shifting the y channel (well, up and down channel) a few keyframes later so that his weight is being absorbed by the legs.
Also, make sure to have his hips move over the leg supporting the weight.
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