Yeah I’m still workin on the wings, thanks magick12. Here’s another update attached feet.

Yeah I’m still workin on the wings, thanks magick12. Here’s another update attached feet.

he looks kinda weak, bahamut is a monster. strong and powerful, from his head to his wings he is power…if you do make him thin he has to look absolutly sinister…other wise, hulk is the way to go…
Head looks a bit small in those last posts, he also looks a bit scrawny. I’m not sure what kind of look you’re going for… in all the FF games I played he was always pretty buff if I remember correctly. Oh well, looks good other then that! Good job, keep it up, looking forward to seeing your progress.
Thanks for the suggestion theblackmage, i will try to make him look much sinister. 
Thanks travism , I'm going fo a more sinister look and I'm referencing bahamut from final fantasy 8, well he kinda looks thin to me here's an attached image I found. I'll add detail in texture. Please correct me if there's anything wrong. Thank you for the comment. :)
I'll make some changes.
theblackmage: Thanks for the reference i can use this to textures and details.
I’m finally done modeling bahamut, i made some changes on the other parts. Any C&C are welcome before I test rig and texture then add details using Zbrush.
Here’s an Update:







Good progress from last I looked, I’ve not played many of the new FF’s so I haven’t had to opportunity to see those yet! Cool designs there.
You’ve come a long way, the detailing is looking nice, I can’t critique much else other then what Blackmage already said, so… Keep it up!
Thanks theblackmage and travism. I’ve adjusted the Teeth now, hope you like it and adjusted the Legs and add a little more detail on the head. Here’s the fixes:


The legs are longer than normal proportions but that’s good because it gives this model a more agile look. However, it also makes the arms look a tad bit short. I would make the arms a bit longer and the hands bigger. It would also help in making him look more powerful. Just a suggestion.
The rest looks good so far. Keep it up.
Bahamut first appears in FF4 (US release 2) on the moon
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Again cool progress, glad to see this going places… I’m excited to see it textured.
Thanks for the INFOs and comments. Ok I’ve made some changes on the arms and also in the knees so here’s an update:


Good Day, sorry for the long delay. Here’s a small update of bahamut in Zbrush and a Huge Update for bahamut’s environment. Still a WIP.
Bahamut with ZB:

Environment:

Environment with Textures:

Try working on the textures more ,they look really crappy compared to Bahamut ,anyway don’t mind them now ,finish the model first !
Thanks and you’re right about the textures CodeVeroby. I’ll probably import the environment in Zbrush and work on the textures, still a test for the environment. For now here’s an update for bahamut in Zbrush:
Wings Front:

Wings Back:

I’ve added some veins on the shoulder/arm wings and also did a test render of bahamut with displacement map in maya.
Wings with Veins:

Displacement Test:
