Creating a Goblin Head


#1

: Pre-requisites:
Anatomy of the Head
Proportions of the Head
____________________________________________________________
tutorial is almost done, part 3 coming soon

Part 1: Creating a Basemesh from a Cube, the smart way.

In this video I start by sculpting a general face with a cube, then I resurface it. I then go through the nuts & bolts of why I layout my geometry in this way and teach you the why and the how.

        Part 2 
[[img]http://www.seanjmacisaac.com/T7D/Head_Modeling/part3_header.png[/img]](http://www.seanjmacisaac.com/index.php?option=com_content&view=article&id=21&Itemid=17)
In this video I go through my process of sculpting the basemesh head

NOTE:

        Part 3 (Not yet posted)
        Unwrapping the Goblin and Texturing

#2

Updated with part 2


#3

Great, just the type of tutorial I need most! :smiley:

Can’t wait for the part 3!


#4

What software is that, I only have 3ds max so I can’t do that.


#5

It’s Blender. If you want to follow this tutorial, blender is free to download.


#6

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