Create Arbitrary Size Cubes without Clipping while Preserving Right Angles


#1

I feel like this should be simple, but I can’t quite figure out how to do this. Want I want to do is create a bunch of small cubes/rectangular prisms that are all against each other at right angles (without gaps and without any geometry overlapping) which form a large square, and then displace each one upward randomly. Essentially, something like any one side of the cube in this picture:


Notice how all of the prisms on the top layer are against each other at right angles without gaps, but have different dimensions and the overall perimeter still forms a perfect square. I feel like there has to be an easy way to do this, but a random effector leads to clipping and a random effector with a push apart effector leads to gaps.

How would you do this in C4D?


#2

Sometimes, what seems easy, is not at all and that is not a trivial task mathematically, however, Aleksei Karpik has done the hard work and created a free Divider plugin that will give you what you’re after.

https://www.behance.net/gallery/89028573/DIVIDER-FREE-C4D-FRAGMENTATION-PLUGIN

Download: https://gumroad.com/l/VeCmP
Tutorial: https://vimeo.com/377402978


#3

Has anyone managed to successfully download the plugin? Seems to throw an error every time I try.


#4

I tried just now and it works. You have to type a number in the Name a Fair Price field (can be $0 if needed) then click Purchase, next type in your email address and click Get, then click View Product button and then click the large green Download All button. What error are you getting?


#5

Jeeees! that’s nice.
Thank’s Drew Kerr for bringing this to our attention.


#6

Yeah got it working now - for some reason patreon kept falling when I attempted to enter my email address.


#7

That’s a cool plugin - thanks for the head’s up!