Hiya all,
I have had a few issued with EIAS on the PC since switching from the mac. The most anoying is objects disapearing in animator once i have put a texture to them (bitmap or shader). Matt told me that when animator cant see a mesh but camera can (and renders it fine), then it’s the winding order of the polys thats wrong. I change the winding order via Transporter but the dosen’t seem to work.
Also, sometimes when i apply a shader, i can’t open it’s dialouge box. The default settings apply to the mesh but I can’t edit them!!
Lastly, sometimes in the texture window, when i want to use the gizmo to scale a texture, all that will happen is the gizmo will rotate only, never move or scale??
ta
nige.
Edit: I just realised that the dissapearing happens when i use Hexagon as my modeler. Is it a problem with Hexagons obj export I wonder??

