Shouldn’t you change it’s name to ’ volume / voxel shader ’ then ? I guess this is like Jules old request of the ’ basic shader ’ being renamed since it’s far, far from being basic 
It does sound vey cool though. When you get the raymarching working again, I’ll see if I can get grass out of it ( might be able to with Thomas’s AoN Grid 1D shader with some noise input into the linewidth / rotation ).





