I’m entering the contest and wanted to create a little WIP thread along the way.
Next week I’ll be getting a new machine that should be able to run Mari and Modo at a decent speed (have been waiting for this a while) - right now I’m still stuck with my two year old MacBook Air, that can barely open the 5mil version of the bike.
Because of that, I’m starting slowly with a little paintover to find a mood for the texture I want to paint.
I did a quick render in Modo and opened the image in Photoshop.
Then I duplicated the multiplied the image on top of itself to bump the geometry a bit.
I created another layer I set to multiply and put a first layer of base colors on it.
Next I imported a rusty metal texture from cgtextures and made an overlay out of it, erasing here and there for detailing. Then I basically merged it all and painted a couple of highlights on top. The image was finished with a little dodge and burn tool to give a tiny impression of the material.
I’m kind of ok with the colors, although I want to let it sink in for a few days, maybe it will be totally different in the end.
I’m looking forward to share a lot more of my WIP and hope I can encourage others to do so as well, that’s always a great way to learn.
I’ll be diving head first into Mari by next week, with just a little time-off for the next Ludum Dare video game compo in between.