Correctional PSD (points) pose morph not store deformation in pose



I’m trying to use Correctional PSD Pose morph, but happen some very strange. I move my characters joints to establish a pose and then add a new Pose morph type “Correctional PSD” in place and try to move some points… ok, but in most cases when I check on and off this new pose points seems be not store correctly… it’s like not become stored in this pose morph for some kind of reason that I don’t understand

I share an screenshot:

And screencast, please note that stored transformation is not the same that I modified: