Hi, I have a question about modeling. So I have this chicken that I was creating. I created part of his head separate and did a Boolean join which created this mess as in the photo. I am guessing that is the wrong approach? When I took it in to UV mapping it was a nightmare. When you apply joints to your model, the model needs to be one object. What’s the best practice for this? Are there any good tutorials for this?
Also his eyes are just 2 spheres. But I joined them to the model as well with the join Boolean to make them 1 object, That also seems like the wrong approach, but I wanted it locked to the model so I joined them. any insight or links on this matter and welcomed.