Coral Sim


#1

Geometry generated with Maya Python, rendered in Maxwell.


#2

simply Wowwww !!


#3

Me like it :slight_smile:


#4

simple but effective :thumbsup:

good luck in the competition


#5

great render
very nice


#6

looks alive, work well done


#7

wow, really cool effect :thumbsup:


#8

That looks realy great,nice job.


#9

Very very cool and nice

I have the same growing in my basement :wink:


#10

haha, thanks for the laugh.

honestly, this is looking so good…


#11

Thanks for the comments. I forgot to add that the structure is created from 314,159 cubes.:slight_smile:


#12

Super Work!!! :eek:

Although I don’t know what this is…

How much time have u put in the render time of the Maxwell (honestly!!)??..


#13

Super Work!!! :eek:

Although I don’t know what this is…

How much time have u put in the render time of the Maxwell (honestly!!)??..


#14

Insane! Your fractal/scripting techniques are unstoppable


#15

Simply fantastic details :slight_smile:


#16

Amazing. I love the gradual change of color. Was this achieved with Python as well?


#17

Maxwell render time was about 10 hours. Script runtime to generate the geometry was around 5 hours.


#18

I love the naturally feel of the work and the way it coincides with the digital…I also enjoythe presentation…

great job!


#19

:eek: How?!?!?!?


#20

i don’t know a lot of programmation and scrips but your work loook to me a very personal wayand enjoy me.
cheers
denis