Is there a way to change the viewport navigation to the maya style (alt+rmb/mmb/lmb) without changing the other mouse button functionality in modo (i.e. paint selection and lasso selection buttons being reversed)? I tried to see if I could map it that way myself but navigating in the 3d viewport does not show up as a command in the command history.
I’m guessing that if this were possible it would be done that way to begin with…(why change around the other stuff if they didn’t have to) but I can hope.