Cool lightwave plugin/previewer !


#367

havn’t you heard?

it’s being put into lw10…

…dreaming…


#368

Hey! It’s only been 29 months! these things take time! I heard it was almost out of Alpha and would be going to limited Beta (to selected users though)… :wink:


#369

In the Spinquad thread…

http://spinquad.com/forums/showthread.php?t=10343&page=5

StereoMike spoke with Enki (the developer) on Oct. 10th and:

Spoke with Enki this evening.
The following stuff is official:
http://www.origamidigital.com/reel/
Watch Halo|behind the scenes and Loco|Pipeline.
The guys and also the buggy have been captured via loco/pim. don’t know about the rest, I can only make a statement on these items, but it’s likely, that pim is also involved in those.
Of course there’s no release date, but Enki said, some of the projects near completion and then he can put more energy into mainstream pim.
Loco and all the stuff is a mocap tool programmed in pim. So all work that went into the engine for loco also went into pim.
Releasing pim is still planned (yet it takes it’s time as we all noticed).

mike

Now of course it’s only been about a month and a half since that post, so I wouldn’t expect to see anything concrete from the developer in probably… another two years. Although it absolutely looks fantastic, I’m pretty much disgusted with the way he has handled this “release.” But then… that’s just mu opinion. :frowning:


#370

Thing is, LW’s gone through how many versions and SDK changes since this started?

By the time he finishes, it’ll be 100% PERFECT…for LightWave 8.3.


#371

This so frustrating!!! I’ve been dying to get my grimey hands on it. Feels kinda hopeless though.
I watch train wrecks too, when nobodies looking.


#372

Frustrating? Hell, there was a guy on the VTNT yahoo list that was insisting that the developer has handled the situation very well; that the developer made no promises; and that the product is selling. This was even AFTER he was told about this thread where the developer PROMISED to keep the community informed. The product IS apparently selling - but with a video package and at a VERY high price.

It is frustrating when one person believes one thing even when the evidence is there against it! I really just hope that someone else comes out with something VERY similar before this product sees the light of day - then the developer of PIM would have lost out. But then… probably not since apparently he’s working with some “big hitters” already. So we, the little guys, are outta luck. :frowning:


#373

Maybe I’m just frustrated because I’m sick with the flu right now. My nose is like a faucet!!


#374

Cool! Can’t wait for this cool plugin to come out for LightWave 8.3. Let’s see this thread started in 2005… we’re now in 2008!
Best Regards,
Zareh


#375

This is why you should use the tools you have right now…people spend way to much time waiting for something in hopes that it will make their life easier.

Use what you have now and when new things come out then see if they fit in your workflow.

I see this kind of stuff happen with upgrades all the time.

Once a new tool is shown people say they are going to wait to work on thie project till the new release…I dont know of a single studio that works/thinks that way…only individual users…

something to think about


#376

Very true, however, I think that the developer or whoever started this thread should come here and post some news about what’s going on. The lack of information has nothing to do with people “waiting” for this tool. I’m very curious to know what has happened myself, even though I don’t really would need PIM to do what I do. :slight_smile:


#377

The thing is Proton there is NOTHING that can do this at present! Or there is but it cost mega bucks.

for Instance if any one can direct me to a plugin / program that will create a stand alone exe file of a Lightwave scene that I can then use the keyboard and mouse to navigate around also while an animation is taking place I’m all ears and eyes :slight_smile:

BTW your videos are great keep up the excellent work.


#378

I think the biggest problem is… we didn’t expect it to be THREE YEARS.

That and the developer renigged on his promise to keep the community informed.

And YES… thanks for the videos!!!


#379

the thing’s a dead duck, just forget about it and move on.


#380

ditto that.


#381

good point!


#382

not really,… 3 years is a crazy amount of time to talk about a “future release”

Freelancers Lw main user base ( not many studios still uses LW as they main tool nowadays )

so freelancers depend on LW as there main tool and depend on it’s plugins,…
this looked like a great plugin like Fprime,… what would you say if Fpime had a 3 year wait ???..

poking Single users for asking why ? is sad … there is a issue here,…

is it with LW main deveopment changes and 9.x stuff ups as per fprime ,… ??
or has the project gone to Maya or xsi or modo or max ??

looking at LW development progress I would understand is it went else where…
just another :banghead:


#383

As compared to when? LightWave is being used as much as has it has been …Freelancers main user base? That could be said about EVERY single 3D app available. The industry is quite small and Hobbyist and Freelancers make up the majority of all software sales.

So while the statement " Freelancers Lw main user base" is true so is the statement " Freelancers 3D main user base"

LW is still in alot of studios and going strong… not sure where people get their facts but I’d suggest taking a tour of the studios in Cali and see what you find. Basing it off what you see in the forums is a gross mistake…most of the people I know that work at the studios out in LA dont come to the forums.


#384

Hollywood California is NOT the center of the 3D universe by a long shot :smiley:

I’ve worked with and know many studios in South Africa, Australia, Singapore, the UK , France and many other european countries and the USA. and they have completely Drop LW down from there Main 3D tool to a bearly used one and some don’t use at all now,…

all over the last 5 or 6 years. :hmm:

I think it’s unfair to say Lightwave is still there ? when you don’t say what it’s used for ?

Zion and Flying space ships is the one and only time where it’s used for Hero shots
the rest only use LW as plugin to a Maya, XSI, Max or messiah pipeline. and only sometimes.
( with who i talk to, alot messiah users are now using XSI or Maya or render there output )

I’m sure you will find a one or 2 reference that break that rule, but that shows my point the industry is HUGE and LW is only a Very VERY small part of it nowadays,.

check the Autodesk and Avid sites the production stories are piled high and lots of hero shots and details that really show those packages do the WOW bits in the movies

8 or more years ago LW was everywhere and credited for most things that looked cool.
but it’s not like that nowadays purely because the software has not been developed the way it’s users wanted… :cry:


#385

Well, time will tell, I think LW is moving in the right direction though, NT is listening to the users more than before, the betas have proved to be a success. There are still glitches, but not of the dimentions that occured years back in the NT-Luxology split.

LW is coming along, the last updates have shown a good direction.
Next up is either LW9.5 or LW10 with improved CA. Wouldn’t surprise me if NT is working on the CA improvements behind the curtains as we speak.

I’m sure LW will strike back, and yep, it will take some late night programing.
All programs have lacks though, there are e.g. things I can’t stand in Max/Maya. Notin’ is purrfect.


#386

Wow, talk about the same old somewhat bitter sounding, johnny one note routine.
With all due respect, it’s really no wonder why this particular forum has become a place to avoid over the years.