I am looking for a way to use vertex maps with TP Matterwaves.
As the vertex map shader isn’t evaluated by Matterwaves,
I thought maybe there’s a way to convert vertex map content
into a polygonselection tag so I could emit particles based on
the polygonselection. The vertex map is dynamic and changes
over time, any ideas? Thanks in advance.
(By the way, it would be awesome to have a dynamic translator,
which can translate between vertex maps, point selections and
polygon selection instantly. There’s an old plugin called
Tag Manager which does that, but not live&dynamic.)