Convert Particles to mesh or poly


i’m looking for a way to convert a group of particles into a mesh or an editable poly.

can this even be done?



So I guess you’re not talking about blobmesh/mesher but more like how to convert LIDAR points into a real geo (ie. a real moutain) ?


You’re looking for the Mesher Compound object.

Under Create / Compound Objects…


Yep… the Mesher is what i was looking for.



You can also use the Snapshot command under the Tools Menu for a single clone at any instant or a number of clones throughout the animation.


that’s great to know… thanks for the tip!!!